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Its Just a Door
Project type
Puzzle Maze
For this project, I opted to use only standard Unreal Engine assets and followed a YouTube tutorial on creating portal doors, which formed the core gameplay loop of my final piece. The tutorial primarily focused on Blueprinting, and I worked to optimise my implementation to ensure that multiple doors could function simultaneously within the game.
For this project, I was tasked with designing a scenario centred around a door within the Unreal Engine. While the creative direction and significance of the door was entirely up to me, the inclusion of a door was a mandatory element. I had the option to use existing assets or asset packs, but I was required to disclose these references to my tutors.













